Once again we were looking into the realms of storyboarding; this time through the art of making sequential stories via frame by frame formats. Storyboarding is an essential part of many design processes; for it allows basic ideas to be realised for all parties involved. Say a photographer was asked to do a particular shoot for a magazine article, well, a storyboard depicting particular angles, lighting, characters and narrative would really aid in the photographers interpretation of such a brief.
Storyboarding allows for ideas and decisions to be drawn out, planned and seen on paper/pc screen; before moving onto the scene creation in reality. This allows for all parties to understand the given storyline and situation; where to place a character, how to angle the camera , what type of lighting and at which area etc etc.
I had a go at using various techniques to develop my storyboards. In some, I really focused on making the characters simple yet more detailed than the typical stick figure…whilst in others, rough drawing was purposely used. I wanted to attempt both techniques to see how each type communicates their ideas across. I think that both are just as effective as each other; both are legible and that is what counts with storyboarding. Using grid lines and arrows is another trick used to show depth/perspective and where a camera angle might be facing toward. The use of tone to create shadow and light was yet another point of focus for me.
All of these techniques are worth considering when storyboarding; they all play a significant role in helping a story to be realised and depicted well in this early processing stage. I loved doing this weeks exercise; I have an interest for film and animation. These areas are important for storyboarding. I am also not overly good at getting across perspectives and am happy that we are getting to learn about such things in order to develop our skills.
Later on, over the next few weeks, we had Carsten tell us to film a sequence, so I decided to take the opportunity to make another storyboard sequence for this. It is of making a cup of tea and then drinking it. I have also been asked to take on board some commission work for a serious of cartoon strips. Below are a couple of storyboards for this as well; these ones are quite detailed in their tonal, positional and character expression as I wanted my client to really understand what the finished comic strips would look like.
These images below are for my commissioned work. i wanted to place them here to show how the storyboarding transgresses into character development drawings and then the final A4 drawings the, once complete, are watercolored and then will be sent off to my client.
To conclude, storyboarding is such a good way to revisit an older idea; to see it in reality and have it make sense for all parties involved.